About

Neo Light is a brutal 2D precision platformer where you master 9 short-burst powers, survive deadly rooms and face satirical bosses while Glitch, a sarcastic in-game assistant, guides you through the chaos and mocks your failures.

Neo Light's key art: the robots and Glitch

Run, jump, slide, crouch, and swap between 9 different “lights,” each giving your shape-shifting robot a short-burst power that changes how you move through deadly rooms.

Every stage is built around quick reactions, clean movement, instant retries, and routes that reward mastery. Neo Light is designed for players who enjoy dying, learning, improving, and eventually making a very challenging section look effortless.

Across colorful environments, you will face deadly traps, aggressive enemies, speedrunning routes, and satirical bosses that parody classic 2D platforming tropes. Along the way, Glitch, a sarcastic in-game assistant, can guide you through the chaos, react to your failures, and mock you when you inevitably die again.

Key features

  • 9 shape-shifting powers with limited energy and movement-based recharge.
  • Precision platforming built for speedrunning, with fast retries and routes to master.
  • Multiple environments across factory, jungle, desert, cave and ocean.
  • Instant-death traps and tight level design where every mistake matters.
  • Satirical bosses and enemies that parody classic 2D platformer tropes (Omega Male, for example, parodies Mega Man).
  • Optional Glitch AI assistant, a sarcastic in-game companion that can guide and react to the player.
  • Solo-developed project.

Factsheet

Game
Neo Light
Developer
Solo developer / SoloMonGames
Publisher
Self-published
Genre
Precision platformer, speedrunning platformer, action-comedy
Platform
PC / Steam
Engine
Unity
Players
Single-player
Release
19 November 2026
Price
To be announced
Languages
English
Availability
Demo currently available
Steam
Store page (app 2983530)

Trailer

Neo Light: the demo is outWatch on YouTube (opens in a new tab)

Clips

Short previews, without sound. The full press kit has every clip at 1080p and 60 fps.

  • The Factory 9 s
  • The Jungle 9 s
  • The Desert 14 s
  • The Cave 17 s
  • Omega Male, a boss 20 s
  • Glitch, being supportive 13 s

Screenshots

1920×1080. Open one to see it full size and download it.

Logos

PNG. Transparent, or on black or white.

Key art

Developer

Hi, I'm Flávio, from Portugal, and I'm the solo developer of Neo Light.

I have been working full-time on Neo Light for the past 4 years, after developing it as a hobby for a few years before that. It started as a small project, but over time it grew into a full-fledged 2D platformer, made for experienced players who like platformers such as Super Mario but want a bigger challenge: a fast, difficult 2D platformer built around tight movement, instant retries, sarcastic and satirical humor, and the feeling of finally mastering something that once felt impossible and making it look easy.

Because Neo Light is made by one person, almost every part of the game has gone through years of trial, redesign, failure, and improvement. The levels, powers, bosses, art direction and Glitch, the sarcastic AI assistant, were all shaped towards the same goal: to make failure feel entertaining and rewarding instead of frustrating.

I am still improving Neo Light and honest feedback is very welcome. Since this is my first major commercial game, feedback from players, reviewers and creators is incredibly valuable, not only to make Neo Light better, but also to help me grow as a developer for future projects.

Contact

neolightgame@gmail.com

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